Nodes

Composition

Composition Absolute ValueComposition Blend AddComposition Blend AlphaComposition Blend MaxComposition Blend MinComposition Blend MultiplyComposition Blend StencilComposition Blend SubtractComposition BloomComposition BoundsComposition Box BlurComposition Brightness AdjustComposition Chroma OffsetComposition Color ConvertComposition Color InvertComposition Color RepresentationComposition Color ThresholdComposition Color Transformer ShaderComposition Connected Component BoxesComposition Contrast AdjustmentComposition ConvolutionComposition CropComposition DuotoneComposition Exposure AdjustComposition Film GrainComposition Flip HorizontalComposition Flip VerticalComposition from PathComposition Gaussian BlurComposition GrayscaleComposition HalftoneComposition KaleidoscopeComposition Lightness CurveComposition Lightness ThresholdComposition RGBA Linear TransformComposition LiquifyComposition Max ColorComposition MedianComposition Min ColorComposition Min Max ColorsMonet's Women with a ParasolComposition Morphological MaxComposition Morphological MinComposition NegativeComposition Nonlinear RGB Blend AlphaComposition Opacity ScaleComposition PainterComposition PaletteComposition Palette ReductionComposition PixelateComposition Point Effect ShaderComposition RGB CurveComposition Rotate 180Composition Rotate 90 ClockwiseComposition Rotate 90 Counter ClockwiseComposition Saturation AdjustComposition ScanlinesComposition SegmentComposition SharpenComposition Sobel Edge DetectionComposition Spacial Effect ShaderComposition SwirlComposition Target White KelvinComposition to OkLab HistogramComposition TransformComposition Vibrance AdjustmentComposition VignetteComposition Zoom Blur

Sequences

Sequence Adjust SpeedSequence Composition at TimeSequence ConcatenateSequence DurationSequence from Composition and DurationSequence GraphSequence GrayscaleSequence ReverseSequence Trim BackSequence Trim Front

Float

Absolute ValueCurve EvaluateCurve GammaCurve IdentityCurve Pivoted SigmoidCurve SFloat AddFloat ConstantFloat CosineFloat DivideFloat EqualsFloat Greater ThanFloat Greater Than Or EqualFloat LerpFloat Less ThanFloat Less Than Or EqualFloat List ConstantFloat List EmptyFloat MaxFloat MinFloat MultiplyFloat PowerFloat Round to IntFloat SineFloat Square RootFloat SquaredFloat SubtractPi

Integer

Float Round to IntInt Absolute ValueInt AddInt ConstantInt EqualsInt Greater ThanInt Greater Than Or EqualInt Less ThanInt Less Than Or EqualInt List ConstantInt List EmptyInt MaxInt MinInt MultiplyInt SubtractInt To Float

Color

Color Profile ACEScgColor Profile BT.709Color Profile ConstantColor Profile OkLabAColor Profile P3Color Profile PNG sRGBColor Profile sRGBColor Profile XYZOkLab Color with Alpha ConstantOkLab Color ConstantOkLab Color from ComponentsOkLab Histogram Lightness QuantileRGBA Color ConstantRGBA Color from ComponentsRGB Color ConstantRGB Color from ComponentsXYZ Color AlphaXYZ Color with Alpha ConstantXYZ Color with Alpha from ComponentsXYZ Color XXYZ Color YXYZ Color ZXYZ Color Constant

Vectors & Transforms

Bounds 2D Float ConstantBounds 2D Float from X, Y, Width & HeightBounds2f HeightBounds2f Min XBounds2f Min YBounds2f WidthBounds 2D Int ConstantBounds 2D Int from X, Y, Width & HeightPoint 2 Float ConstantPoint 2 Float DistancePoint 2 Float from ComponentsPoint 2 Float List EmptyPoint 2 Int DistancePoint 2 Int from ComponentsPoint 2 Int List ConstantPoint 2 Int List EmptyTransform 2D ConstantTransform 2D IdentityTransform 2D List ConstantTransform 2D RotateTransform 2D ScaleTransform 2D TranslationVector 2 Int to Vector 2 FloatVector 2 Float AddVector 2 Float ConstantVector 2 Float from ComponentsVector 2 Float NormalizeVector 2 Float Scalar MultiplyVector 2 Float get XVector 2 Float get YVector 2 Int AddVector 2 Int ConstantVector 2 Int from ComponentsVector 2 Int to Vector 2 FloatVector 2 Int get XVector 2 Int get YVector 3 Float AddVector 3 Float from ComponentsVector 3 NormalizeVector 3D Float XVector 3D Y FloatVector 3D Float Z

Painter

Brush SolidFill CustomFill SolidPainter Add Ellipse with Render StylePainter Add Path with Render StylePainter Add Rectangle with Render StylePainter NewPath Cardinal Cubic to PointPath Catmull-Rom to PointPath Line to PointPath Move to PointPath NewRender Style Brush and FillRender Style Brush OnlyRender Style Fill Only

Logic

AndBool ConstantNotOrExclusive Or

Other

Color Representation ACEScgColor Representation From Color Profile And Pixel EncodingColor Representation OkLabAColor Profile of a Color RepresentationColor Representation BT.2020Color Representation sRGBColor Representation XYZADictionary AddDictionary CreateIfLMS Color AlphaLMS Color with Alpha ConstantLMS Color LLMS Color MLMS Color SList AppendList FirstList to StreamObject to ListObject to StreamPixel Encoding EncodedPixel Encoding LinearPixel Encoding Premultiplied AlphaProfiled Color BlackbodyProfiled Color Brightness AdjustProfiled Color Chroma OffsetProfiled Color Exposure AdjustProfiled Color from LMS with AlphaProfiled Color from OkLab with AlphaProfiled Color from RGBA ACEScgProfiled Color from RGBA sRGBProfiled Color from RGBA linear sRGBProfiled Color From Wavelength (nm)Profiled Color from XYZ with AlphaProfiled Color GrayscaleProfiled Color Lightness CurveProfiled Color Saturation AdjustProfiled Color Target WhiteProfiled Color to LMS with AlphaProfiled Color to OkLab with AlphaProfiled Color to Encoded RGB with Color ProfileProfiled Color to Linear RGB with Color ProfileProfiled Color to XYZ with AlphaStream CollectStream FilterStream FirstStream MapString ConstantString List EmptyUpload File Path
Types
BoolBounds 2D FloatBounds 2D IntBounds 2D Int ListBrushBytesColor ProfileColor RepresentationCompositionCurveDictionaryFillFloatFloat ListImageIntInt ListLMS Color with AlphaNullOkLab Color with AlphaOkLab ColorOkLab HistogramPainterPathPixel EncodingPoint 2 FloatPoint 2 Float ListPoint 2 IntPoint 2 Int ListProfiled ColorProfiled Color ListRGBA ColorRGB ColorRender StyleSequenceStringString ListTransform 2DTransform 2D ListVector 2 FloatVector 2 IntVector 3 FloatVoidXYZ ColorXYZ Color with Alpha
Editor Docs/Types/LMS Color with Alpha

LMS Color with Alpha

LMSA

An LMS color with an alpha component.

Nodes that output this type

LMS Color with Alpha Constant

Creates a constant of LMS Color with Alpha. The user will modify this at the UI layer.

→ LMSA

Profiled Color to LMS with Alpha

Converts a profiled color to LMS channels with alpha.

→ LMSA

Nodes that accept this type as input

LMS Color Alpha

Gets the alpha component of an LMS color with alpha.

→ Float

LMS Color L

Gets the L component of an LMS color with alpha.

→ Float

LMS Color M

Gets the M component of an LMS color with alpha.

→ Float

LMS Color S

Gets the S component of an LMS color with alpha.

→ Float

Profiled Color from LMS with Alpha

Creates a profiled color from LMS channels and alpha.

→ ProfiledColor
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