Vector 2 Float

Vector2f

A vector with two elements of Floats

Nodes that output this type

Nodes that accept this type as input

Composition Chroma Offset

Applies a chroma offset to an image. This is done by modifying the a and b components of OkLab. For the vector, X applies to a, Y to to b.

→ Composition

Composition Fisheye

Applies a fisheye lens distortion to this composition, magnifying the center and compressing the edges

→ Composition

Composition Swirl

Applies a swirl distortion to this composition

→ Composition

Composition Vignette

darkens the area outside an ellipse - center is the bright spot in pixel coordinates, radius_x and radius_y are the ellipse semi-axes in pixels where the falloff starts, softness is the width of the fade-out band in pixels, and strength (0-1) defines how dark the edges become at maximum.

→ Composition

Composition Zoom Blur

Performs a zoom blur on this composition

→ Composition

Painter Add Ellipse with Render Style

Adds an ellipse to the painter and draws it with the render style. Set some transforms on the ellipse as well.

→ Painter

Painter Add Rectangle with Render Style

Adds a rectangle to the painter and draws it with the render style. Set some transforms on the rectangle as well.

→ Painter

Profiled Color Chroma Offset

Applies an offset to the a and b chroma components of a profiled color in OkLab.

→ ProfiledColor

Transform 2D Scale

Applies a scale to a 2D transform.

→ Transform2

Transform 2D Translation

Applies a translation to a 2D transform.

→ Transform2

Vector 2 Float Add

Add two Vector 2s of Floats

→ Vector2f

Vector 2 Float Normalize

Normalizes a Vector. Converting it's length to 1.

→ Vector2f

Vector 2 Float Scalar Multiply

Multiplies each element of the Vector as a scalar

→ Vector2f

Vector 2 Float get X

Retrieves the X component of a Vector 2 Float.

→ Float

Vector 2 Float get Y

Retrieves the Y component of a Vector 2 Float.

→ Float