BrushCue 1.2.0 is a major change and is now available on the BrushCue website and with our Python package. Previously, BrushCue was focused on raster images, now BrushCue is an infinite canvas and ready for your drawings and graphics.
Notable Changes
Engine Changes
- BrushCue is an infinite canvas, you are no longer restricted to the size of your source media.
- Now
CompositionPointEffectShader,CompositionColorTransformerShaderandCompositionSpacialEffectShaderprovide custom shader support. - Blends no longer clip to the background. You may need to add a crop to regain previous functionality.
CompositionPainterwill scale while preserving lines.
Removals
We have removed the following operations for BrushCue as they were duplicated by other existing operations.
- Removed
CompositionBoxBlurWithOkLab. UseCompositionBoxBlurinstead. - Removed
CompositionGaussianBlurWithOkLab. UseCompositionGaussianBlurinstead. - Removed
CompositionUniformLightness. UseCompositionColorTransformerShaderwith OkLab input and output color spaces instead. - Removed
CompositionBlendWithFactorfrom Monet. UseCompositionBlendAlphawithCompositionLinearTransformto change the foreground alpha instead. - Removed
CompositionCategoryExtract, UseCompositionColorTransformerShaderto extract categories instead.
Feedback
As always, if you have feedback or have suggestions for what to add to BrushCue next please reach out to feedback@brushcue.com.