BrushCue Example: Camera Moving Distortion¶

Open In Colab

You can use this tool online at https://www.brushcue.com/tools/camera-moving-distortion

In [ ]:
!pip install brushcue
In [1]:
import io
from PIL import Image

import brushcue as bc

variable_0 = bc.Composition.monet_women_with_parasol()
variable_1 = variable_0.linear_transform(
    1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0.3
)
variable_2 = bc.Vector2f.from_components(39, -20).passthrough()
variable_3 = bc.Vector2f.from_components(21, 46).passthrough()
variable_4 = variable_2.x().abs().max(variable_3.x().abs()).passthrough()
variable_5 = variable_2.y().abs().max(variable_3.y().abs()).passthrough()
graph = variable_1.blend_alpha(
    variable_1.blend_alpha(
        variable_0, bc.Transform2.identity().translation(variable_2)
    ),
    bc.Transform2.identity().translation(variable_3),
).crop(
    bc.Bounds2f.from_x_y_width_height(
        (variable_0.bounds().min_x() + variable_4),
        (variable_0.bounds().min_y() + variable_5),
        (variable_0.bounds().width() - (variable_4 * 2)),
        (variable_0.bounds().height() - (variable_5 * 2)),
    )
)

ctx = bc.Context()
composition = graph.execute(ctx)
data_bytes = composition.to_image_bytes(ctx)
img = Image.open(io.BytesIO(data_bytes))
img.thumbnail((400, 400))  # Remove this line for full resolution
img
new pipeline: painter_Tessellated_fill_solid_no_brush_sample_true_rgba16float
new pipeline: color_transformer_shader_rgba16float_compute_10540239407552119869_inarr_false
new pipeline: color_transformer_shader_rgba16float_compute_15869156322426445765_inarr_false
new pipeline: blend_Alpha_rgba16float_compute_bg_false_fg_false
new pipeline: color_transformer_shader_rgba16float_compute_16861657794771480865_inarr_false
Out[1]:
No description has been provided for this image