BrushCue Example: RGB Color Shift¶
You can use this tool online at https://www.brushcue.com/tools/rgb-color-shift
In [ ]:
!pip install brushcue
In [1]:
import io
from PIL import Image
import brushcue as bc
variable_0 = bc.Composition.monet_women_with_parasol()
variable_1 = bc.Vector2i.from_components(84, 30).passthrough()
variable_2 = bc.Vector2i.from_components(-56, -69).passthrough()
variable_3 = variable_1.x().abs().max(variable_2.x().abs()).passthrough()
variable_4 = variable_1.y().abs().max(variable_2.y().abs()).passthrough()
variable_5 = variable_0.bounds()
variable_6 = variable_0.bounds()
graph = (
variable_0.linear_transform(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
.blend_add(
variable_0.linear_transform(
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
).blend_add(
variable_0.linear_transform(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1),
bc.Transform2.identity().translation(
bc.Vector2f.from_components(
variable_1.x().to_float(), variable_1.y().to_float()
)
),
),
bc.Transform2.identity().translation(
bc.Vector2f.from_components(
variable_2.x().to_float(), variable_2.y().to_float()
)
),
)
.crop(
bc.Bounds2f.from_x_y_width_height(
variable_3.to_float(),
variable_4.to_float(),
(
bc.Vector2i.from_components(
variable_5.width().round_to_int(),
variable_5.height().round_to_int(),
).x()
- (variable_3 * 2)
).to_float(),
(
bc.Vector2i.from_components(
variable_6.width().round_to_int(),
variable_6.height().round_to_int(),
).y()
- (variable_4 * 2)
).to_float(),
)
)
)
ctx = bc.Context()
composition = graph.execute(ctx)
data_bytes = composition.to_image_bytes(ctx)
img = Image.open(io.BytesIO(data_bytes))
img.thumbnail((400, 400)) # Remove this line for full resolution
img
new pipeline: painter_Tessellated_fill_solid_no_brush_sample_true_rgba16float new pipeline: color_transformer_shader_rgba16float_compute_15869156322426445765_inarr_false new pipeline: blend_Add_rgba16float_compute_bg_false_fg_false new pipeline: color_transformer_shader_rgba16float_compute_16861657794771480865_inarr_false
Out[1]: